Dungeon Crawl Stone Soup version 0.35-a0-1282-gd7385f506d (webtiles) character file. Game seed: 11297180442399151964 191 Nerf the Chopper (level 5, -2/38 (42) HPs) Began as a Coglin Gladiator on Oct 13, 2026. Slain by Joseph ... wielding a +3 quarterstaff of draining (4 damage) ... on level 7 of the Dungeon. The game lasted 00:02:22 (2472 turns). Nerf the Chopper (Coglin Gladiator) Turns: 2472, Time: 00:02:23 HP: -2/38 (42) AC: 8 Str: 16 XL: 5 Next: 69% MP: 5/5 EV: 11 Int: 7 God: Gold: 161 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe {Quintus} rCold . . . (100%) l - +2 flail (protect) {Hideko} rNeg . . . (100%) h - +0 swamp dragon scales rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: lightly drained A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Quintus} f - a +0 dagger {Fritz} g - a +1 vampiric short sword {Fredrik} l - a +2 flail of protection (offhand) {Hideko} Missiles d - 4 throwing nets (quivered) e - 6 javelins Armour b - a +0 leather armour c - a +0 helmet (worn) h - +0 swamp dragon scales (worn) j - the +0 robe "Qelu" {rElec MP-8 SInv Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. k - an orb of glass Talismans i - the mist talisman "Muhued" {MP+6 Dex+4} (You found it on level 2 of the Dungeon) [mist talisman] MP+6: It affects your magic capacity (+6). Dex+4: It affects your dexterity (+4). Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of noise {unknown} j - a scroll of enchant weapon {unknown} k - 3 scrolls of identify {unknown} l - a scroll of silence {unknown} m - a scroll of revelation {unknown} o - a scroll of immolation {unknown} u - a scroll of fog {unknown} Potions f - a potion of brilliance {unknown} n - a potion of mutation {unknown} p - a potion of curing {unknown} q - a potion of moonshine {unknown} Skills: * Level 3.8 Fighting * Level 4.4 Axes - Level 1.7 Throwing + Level 1.7 Armour - Level 3.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 95% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 95% 3 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Zot: 26926 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Shops: D:3 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. You open the door. There is an open door here. You see here a +0 scale mail. Key pressed, stopping explore. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. u - a scroll labelled GEDEQY TUERA As you open the door, it creaks loudly! No target in view! No target in view! There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You open the door. You encounter Joseph, a Mercenary. He is wielding a +1 sling of draining and carrying a +3 quarterstaff of draining. Joseph shouts! Joseph shoots a sling bullet. The sling bullet misses you. There is an open door here. Joseph shoots a sling bullet. The sling bullet hits you!! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * You take 31 damage, and have 11/40 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Joseph shouts, "Wow!" Joseph unwields a +1 sling of draining. Joseph wields a +3 quarterstaff of draining. You sense an unholy aura. Joseph hits you with a +3 quarterstaff of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ##........#..##..•..# ....##....'.........# .. .....#....#.........#... .....#....#..########... ##...#....#..###........ ##...#....#....#........ #....#....#....#........ #....#....#....#@....... ##...#....#....#@....... .#...# #....#...!.#+# .'...# #....'.....# .#...# #....#....$# .#...# ###+##.....# .#...# ......# .#...+ .##+### .##+## . .. .. You could see Joseph. Vanquished Creatures A clockroach (D:2) An iguana (D:4) 5 adders 4 gnolls (D:3) 6 dart slugs 2 endoplasms 5 hobgoblins 4 jackals (D:1) 4 orcs (D:3) 2 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:1) 6 goblins 5 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 334 | D:1 | Reached XP level 3. HP: 19/28 MP: 3/3 909 | D:2 | Reached skill level 1 in Armour 1057 | D:2 | Identified the mist talisman "Muhued" {MP+6 Dex+4} 1060 | D:2 | Identified the +0 robe "Qelu" {rElec MP-8 SInv Stlth+} 1125 | D:2 | Reached XP level 4. HP: 34/35 MP: 4/4 1764 | D:3 | Reached skill level 4 in Axes 1775 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2143 | D:3 | Found Wuimoz's Antique Armour Shop. 2398 | D:4 | You fall into a shaft and drop 3 floors! 2470 | D:7 | Encountered Joseph 2472 | D:7 | HP: 2/40 [Joseph/+3 quarterstaff of draining (9)] 2472 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, corner_web_ring D:2: layout_loops_corners, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_fake, aquarium_window_1, aquarium_view_2a, minivault_26, minmay_cupped D:3: layout_loops_ring, serial_shops, shop, palyth_stone_intersect D:4: layout_rooms, nicolae_overflow_divine_pier_pressure, serial_shops, shop, nicolae_half_adder, uniq_sigmund, uniq_natasha, uniq_eustachio D:7: layout_gridville, old_standard_altar, nicolae_overflow_four_feature_corners, temple_fountains, uniq_joseph Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.7 Dodging | 3 | 3.0 Fighting | 3 | 3.8 Axes | 4 | 4.4 Throwing | | 1.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 62 || 135 Melee: War axe | 81 | 60 || 141 Dagger | 56 | || 56 Short sword | 11 | 39 || 50 Flail | | 15 || 15 Armour: Leather armour | 47 | || 47 Swamp dragon scal | 7 | 47 || 54 Dodge: Dodged | 59 | 21 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2495 | 2399 | 96 | 0 | 2021 | 5 | 499.0 | Dungeon | 2495 | 2399 | 96 | 0 | 2021 | 5 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 885 daAuts D:1: 846 daAuts D:3: 645 daAuts D:7: 74 daAuts D:4: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+