Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 9559959193295393071 0 Nerf the Ducker (level 1, 14/14 HPs) Began as an Octopode Gladiator on Oct 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (84 turns). Nerf the Ducker (Octopode Gladiator) Turns: 84, Time: 00:00:06 Health: 14/14 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.0 Fighting * Level 3.0 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5916 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Nerf.rc:705) Welcome, Nerf the Octopode Gladiator. They say this dungeon is filled with gold! And the greatest treasure of all is the Orb of Zot! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. No target in view! Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. You now have 6 gold pieces. You now have 17 gold pieces (gained 11). You encounter a frilled lizard. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.◊. .◊ #..#... #◊.###§◊ #.$#.$# ◊§#<#§◊ l.#..# ◊##.##◊ ..[.. ##...## ...# #.....# .#####..#######.....# $.............#..§§.# #@# #..§..# #.# #.§...# #.# #..§..# #.# #.§§..# .. #.# ###+#+#'###. #.# #...§§§...#. #.# ##§......##. #.# #§#.###.##. #.# #...###.##. You could see a frilled lizard (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 84 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, serial_shops, shop Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 81 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 81 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+