Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 10903789899449549122 152 Nerf the Conjurer (level 5, 27/35 HPs) Began as a Demonspawn Conjurer on Oct 12, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:02:35 (2916 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 2916, Time: 00:02:36 Health: 27/35 AC: 4 Str: 11 XL: 5 Next: 11% Magic: 3/10 EV: 10 Int: 22 God: Gold: 50 SH: 4 Dex: 11 Spells: 4/11 levels left rFire + . . (50%) e - +0 short sword "Baicreij" {venom, rF+ Int+2} rCold . . . (100%) g - orb {Stardust} rNeg + . . (50%) f - +0 leather armour of Hufeunge {Fly rCorr Str+3} rPois . (100%) d - +0 hat rElec . (100%) (no cloak) rCorr + (50%) i - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of the acrobat Stlth + b - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: on stardust cooldown, flying A: antennae 1, condensation shield, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - the +6 shillelagh "Devastator" {shatter} (You found it on level 2 of the Dungeon) It cannot be enchanted further. e - the +0 short sword "Baicreij" (weapon) {venom, rF+ Int+2} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Armour a - a +0 robe d - a +0 hat (worn) f - the +0 leather armour of Hufeunge (worn) {Fly rCorr Str+3} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. g - an orb of stardust (worn) i - a +0 pair of gloves (worn) Jewellery b - a ring of positive energy (worn) h - an amulet of the acrobat (worn) Scrolls k - a scroll of enchant armour {unknown} c - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of torment {unknown} j - 2 scrolls of enchant weapon {unknown} l - 2 scrolls of noise {unknown} m - 2 scrolls of poison {unknown} o - a scroll of fear {unknown} q - a scroll of revelation {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of brilliance {unknown} n - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d6 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 45% 4 Dispel Undead Necr 4% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21078 Temple: D:4-7 Altars: Ashenzari Cheibriados Trog Xom Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A meltable shield of frost defends you. (SH +4) Spells you cast may paralyse adjacent enemies. Message History (Press . to maintain the ray.) Your orb unleashes a flurry of shooting stars! The clockroach sprays sand from its hourglass at you. You block the blast of sand. You now have 7/9 mp. The searing ray hits the clockroach. The clockroach is heavily wounded. The shooting star hits the clockroach. The clockroach is almost dead. The clockroach is knocked back. The shooting star hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. The clockroach is knocked back. You now have 6/9 mp. The searing ray hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. You now have 5/9 mp. A clockroach is nearby! A clockroach is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You stop channelling your searing ray. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You take 7 damage, and have 23/30 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 86% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach! You kill the clockroach! (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You regained 4 hp, and now have 27/35 hp. You now have 3/10 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... #....# .....###....### #....#........## .#..............# ................# ..............(# # #.............. #. #......@....... ..####............. #........<.....#...... .... ##........###.... #..# ##...##### ... #... #..## .. ...##...# [ . #.#...## ....#.....# There were no monsters in sight! Vanquished Creatures A clockroach (D:4) An iguana (D:3) 4 adders 3 dart slugs A ribbon worm (D:3) 6 orcs 6 endoplasms 2 hobgoblins (D:1) A jackal (D:1) 3 quokkas 4 ball pythons 6 bats 2 frilled lizards 3 goblins (D:1) 11 kobolds 9 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 227 | D:1 | Learned a level 2 spell: Searing Ray 1278 | D:2 | Reached XP level 3. HP: 21/24 MP: 4/7 1433 | D:2 | Found the +6 shillelagh "Devastator" {shatter} 1462 | D:2 | Got the +6 shillelagh "Devastator" {shatter} 1658 | D:2 | Identified the +0 short sword "Baicreij" {venom, rF+ Int+2} 1664 | D:2 | Identified the +0 leather armour of Hufeunge {Fly rCorr | Str+3} 1958 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1958 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 1966 | D:3 | Found a bloodstained altar of Trog. 2171 | D:3 | Reached skill level 5 in Conjurations 2571 | D:3 | Learned a level 4 spell: Fulminant Prism 2809 | D:3 | Found a shimmering altar of Xom. 2811 | D:3 | Found a sacrificial altar of Ru. 2811 | D:3 | Found a bloodstained altar of Trog. 2813 | D:3 | Found a shimmering altar of Xom. 2813 | D:3 | Found a broken altar of Ashenzari. 2813 | D:3 | Found a snail-covered altar of Cheibriados. 2916 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2916 | D:4 | Reached XP level 5. HP: 27/35 MP: 3/10 2916 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, minmay_small_reverse_x D:2: layout_basic D:3: layout_loops_ring, nicolae_trog_berserking_free_trial, doesnt_xom_only_xom, minmay_misc_feat_alley D:4: cheibrodos_fertilizer, layout_cave_pools, grunt_temple_overflow_order_and_chaos_2, minmay_temple_entry_overgrown Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 6 || 21 Melee: Unarmed | 15 | || 15 Short sword | | 6 || 6 Cast: Magic Dart | 85 | 28 || 113 Searing Ray | | 3 || 3 Drink: Magic | 1 | || 1 Armour: Robe | 13 | || 13 Leather armour | | 3 || 3 Dodge: Dodged | 14 | 3 || 17 Block: Other | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2921 | 2860 | 61 | 77 | 2497 | 4 | 730.2 | Dungeon | 2921 | 2860 | 61 | 77 | 2497 | 4 | 730.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1274 daAuts D:3: 960 daAuts D:2: 669 daAuts D:4: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+