Nerf Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 0, D:1) a rat corpse (skeletalised by now) (5, -18, D:1) a +0 short sword (5, -14, D:1) a +0 short sword a stone (6, 25, D:1) a +2 scimitar of freezing (10, -19, D:1) a ball python corpse (skeletalised by now) (12, -8, D:1) a +4 ring of protection (13, 29, D:1) a bat corpse (skeletalised by now) (16, 12, D:1) a +0 leather armour (18, -13, D:1) a +0 club (23, 2, D:1) a +2 sling of freezing (27, 17, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (29, 18, D:1) a +0 dagger 3 stones a +0 sling a kobold corpse (skeletalised by now) (42, -1, D:1) a +0 robe (44, 21, D:1) a bat corpse (skeletalised by now) (45, 7, D:1) a +0 club (46, -12, D:1) a ball python skeleton (50, 14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (3, 17, D:2) a +0 scimitar (5, 4, D:2) a jackal corpse a jackal corpse (6, 13, D:2) a bat corpse (7, 13, D:2) a ball python corpse a bat corpse (11, 10, D:2) a +0 whip (18, 34, D:2) a +0 club a gnoll corpse a hobgoblin corpse (skeletalised by now) (19, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 34, D:2) a +0 whip a kobold corpse