Nerf Level 1 of the Dungeon [Shop] Nefub's General Store a condenser vane (400 gold) a sack of spiders (400 gold) a phantom mirror (400 gold) a scroll of identify (unknown) (20 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of identify (unknown) (20 gold) a +0 leather armour (20 gold) [Shop] Culoij's Armour Shop a +0 pair of gloves (63 gold) the orb of Isheraim {Guile, rF++ Int+4 Stlth+} (835 gold) rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. +1 ice dragon scales (798 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) the +5 ring mail "Vocegoma" {rPois Str+2 Dex+2} (680 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 chain mail (84 gold) [Shop] Qed Coal's Armour Boutique a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 chain mail (60 gold) a +1 ring mail of willpower (160 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) [Shop] Heyw's Weapon Shop a +2 heavy mace (208 gold) 5 curare-tipped darts (72 gold) a +0 dagger (24 gold) the +1 mace "Tattletale" {heavy, *Noise rF+ Str+2 Int+4} (402 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 mace (36 gold) a throwing net (36 gold) the +6 hand axe of the Hills {heavy, rCorr Dex+4} (676 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 whip (30 gold) (0, 0, D:1) a +0 sling (3, 19, D:1) a rat corpse (skeletalised by now) (8, 23, D:1) a ball python skeleton (22, 45, D:1) a +5 ring of evasion (34, 0, D:1) an amulet of guardian spirit (39, 34, D:1) a +0 leather armour Level 2 of the Dungeon (3, 7, D:2) a +0 robe (17, 3, D:2) a +0 scale mail (25, -4, D:2) a +0 dagger