Nerf Level 1 of the Dungeon (1, -24, D:1) a +0 long sword (1, -5, D:1) a +0 whip (3, -18, D:1) a +0 dagger (4, -24, D:1) a +0 dagger (6, -32, D:1) a +0 ring mail (10, 1, D:1) a +0 whip (21, -27, D:1) a +0 chain mail (27, -25, D:1) a +0 dagger 2 stones (28, -25, D:1) a +0 club a goblin skeleton (29, -25, D:1) a hobgoblin skeleton (31, -7, D:1) a staff of cold (32, -19, D:1) a +0 short sword a kobold skeleton (32, -7, D:1) 5 stones (33, -18, D:1) a hobgoblin skeleton (35, -27, D:1) a +0 whip (37, 9, D:1) a +0 dagger (38, 14, D:1) a +0 hand axe (40, -30, D:1) a +0 dagger (41, -4, D:1) a +0 mace (41, 11, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (11, -3, D:2) a parchment of Teleport Other (14, -3, D:2) a hobgoblin corpse (skeletalised by now) (16, -17, D:2) an amulet of chemistry (18, 0, D:2) a +0 dagger (24, 1, D:2) an amulet of dissipation (32, -2, D:2) a +0 flail (35, 3, D:2) a bat corpse (skeletalised by now) (49, -20, D:2) a +0 dagger (53, -20, D:2) a +0 club a goblin corpse