Nerf Level 1 of the Dungeon (6, 15, D:1) a +0 dagger (8, 15, D:1) a jackal skeleton a jackal skeleton (9, 15, D:1) a jackal skeleton a jackal skeleton (17, -30, D:1) 4 stones (17, 7, D:1) a bat skeleton (22, -27, D:1) a rat skeleton (26, 7, D:1) a ball python skeleton (26, 9, D:1) a hobgoblin corpse (skeletalised by now) (27, -30, D:1) a +0 mace (27, -22, D:1) a hobgoblin skeleton (31, -3, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (32, 3, D:1) a +0 dagger (45, -3, D:1) a hobgoblin corpse (skeletalised by now) (46, -1, D:1) a rat corpse (skeletalised by now) (52, -22, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword the human corpse of Terence (skeletalised by now) (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, 9, D:2) an adder corpse (skeletalised by now) (6, 0, D:2) an adder corpse (skeletalised by now) (7, 6, D:2) a +0 whip a kobold corpse (skeletalised by now) (10, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 3, D:2) a ball python corpse (skeletalised by now) (20, 3, D:2) a frilled lizard corpse (skeletalised by now) (24, 4, D:2) a ball python corpse (skeletalised by now) (25, -1, D:2) 5 large rocks (35, 27, D:2) a +0 hammer (44, 12, D:2) an adder skeleton (46, 18, D:2) a +0 club a goblin corpse (skeletalised by now)