Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -1, D:1) a +0 club (6, -24, D:1) a hobgoblin corpse (skeletalised by now) (13, -18, D:1) a +0 dagger (13, -16, D:1) a ball python skeleton (14, -18, D:1) a +0 dagger a frilled lizard skeleton (14, -16, D:1) a hobgoblin skeleton (23, 8, D:1) a +0 club a goblin skeleton (24, 7, D:1) a +0 flail a gnoll corpse (skeletalised by now) (25, 8, D:1) a +0 dagger a goblin skeleton (28, -9, D:1) a +0 dagger (36, -27, D:1) a bat corpse (skeletalised by now) (40, -18, D:1) a +0 short sword (44, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 18, D:2) a +0 dagger (5, 17, D:2) a +0 war axe (10, 0, D:2) a +0 club a gnoll skeleton (12, -17, D:2) a +0 halberd (13, -16, D:2) a ball python skeleton (18, 16, D:2) a rat skeleton (24, 20, D:2) 2 flux baubles (25, -6, D:2) a rat skeleton (26, -16, D:2) a +0 hand axe (27, -12, D:2) a +0 dagger (35, -9, D:2) a quokka corpse (skeletalised by now) (41, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a dart of disjunction (0, 3, D:3) a dart of disjunction (1, 3, D:3) a +0 hammer (17, -6, D:3) a +3 mace