Nerf Level 1 of the Dungeon (4, 17, D:1) a hobgoblin skeleton (5, 16, D:1) a hobgoblin skeleton (7, 20, D:1) a rat skeleton (9, 12, D:1) a +0 club a +0 dagger a goblin skeleton (11, 13, D:1) a +0 dagger 4 stones (13, 37, D:1) a +0 short sword (13, 45, D:1) a +0 robe (19, 2, D:1) a +0 dagger (24, 45, D:1) a ring of wizardry (38, 7, D:1) a +0 leather armour (38, 20, D:1) a ball python skeleton (41, 23, D:1) a quokka skeleton (43, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 11, D:2) a +0 club (5, 3, D:2) a +0 club (5, 18, D:2) a ball python skeleton an adder skeleton (7, 19, D:2) a +0 whip a frilled lizard skeleton (10, 23, D:2) an adder skeleton (11, 17, D:2) a rat skeleton a hobgoblin skeleton (19, -6, D:2) an amulet of chemistry (33, 38, D:2) a ring of see invisible (36, 31, D:2) an adder skeleton (41, -3, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (41, -2, D:2) a +0 ring mail (41, 15, D:2) a frilled lizard skeleton (49, 14, D:2) a +0 dagger (50, 1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 3, D:3) 2 darts of disjunction (5, 0, D:3) a potion of might (17, 7, D:3) a +0 ring mail (18, 2, D:3) a +0 short sword a kobold corpse (38, -22, D:3) a +0 dagger a kobold corpse (41, 9, D:3) a ring of protection from fire