Nerf Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 4, D:1) a +0 whip (7, 18, D:1) a +0 robe (17, 13, D:1) a +0 plate armour (17, 19, D:1) a +0 dagger (18, 10, D:1) a +0 mace (19, 22, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (20, 22, D:1) 7 stones (22, 0, D:1) a +6 ring of strength (23, 0, D:1) a +0 club (27, -2, D:1) a bat corpse (skeletalised by now) (28, -2, D:1) a +0 dagger a goblin skeleton (28, 15, D:1) 6 stones (28, 16, D:1) 3 stones (43, 13, D:1) a +0 dagger (43, 14, D:1) a rat skeleton (43, 15, D:1) a hobgoblin skeleton (44, 19, D:1) a rat skeleton (44, 28, D:1) a +0 short sword (45, 20, D:1) a ball python skeleton (51, 28, D:1) 6 poisoned darts Level 2 of the Dungeon (4, 3, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (5, 20, D:2) a +0 rapier (12, 31, D:2) a +0 leather armour (14, 11, D:2) a hobgoblin skeleton (16, 22, D:2) a +6 ring of intelligence (20, 32, D:2) 3 curare-tipped darts (21, 29, D:2) a rat skeleton (39, 21, D:2) a bat skeleton (39, 36, D:2) a +0 dagger (40, 36, D:2) a frilled lizard corpse (skeletalised by now) (44, 23, D:2) a +0 dagger a stone a kobold skeleton (45, 23, D:2) a +0 dagger a goblin skeleton (47, 31, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qessid's Distillery 2 potions of heal wounds (192 gold) a potion of heal wounds (96 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of cancellation (96 gold) (0, 13, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, -3, D:3) a ring of protection from cold (18, 38, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, -2, D:3) an amulet of dissipation (23, 20, D:3) a ring of wizardry (25, 23, D:3) a +0 kite shield (26, -2, D:3) 4 poisoned darts (28, 30, D:3) a +0 club (29, 21, D:3) a +0 dagger a +0 spear a hobgoblin skeleton (30, 30, D:3) a +0 hand axe (34, -11, D:3) a bat corpse (skeletalised by now) (56, 3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ixza's Overcharged Wands a wand of paralysis (18) (unknown) (648 gold) a wand of paralysis (18) (unknown) (648 gold) a wand of flame (40) (420 gold) a wand of polymorph (18) (unknown) (378 gold) a wand of paralysis (18) (unknown) (648 gold) a wand of polymorph (18) (unknown) (378 gold) (0, 0, D:4) a jackal skeleton (4, -8, D:4) 4 poisoned darts (4, 4, D:4) a +0 club a +0 scale mail (5, 4, D:4) a +2 heavy flail a +0 leather armour a +0 club a +0 chain mail a +0 short sword a +0 scale mail an orc skeleton an orc skeleton (10, 28, D:4) a +0 short sword (11, 27, D:4) a black bear corpse (skeletalised by now) (19, 16, D:4) a +0 trident a +0 sling an orc corpse (skeletalised by now) (25, 11, D:4) a quokka corpse (skeletalised by now) (35, 25, D:4) a hobgoblin skeleton (41, 25, D:4) a +0 dagger a kobold skeleton (42, 35, D:4) a +0 dagger (44, 36, D:4) an iguana corpse (skeletalised by now) (48, 25, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger an orc corpse (skeletalised by now) (8, -6, D:5) a +0 club (8, 4, D:5) a +0 trident a +0 ring mail (8, 5, D:5) a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (8, 6, D:5) a +0 flail (13, 41, D:5) a +0 scale mail (36, 36, D:5) a +0 scale mail (39, -1, D:5) a hound skeleton (40, -1, D:5) a +0 hand axe 2 boomerangs (41, 24, D:5) a +0 flail of protection (42, 18, D:5) an adder skeleton (50, -16, D:5) an iguana corpse (skeletalised by now) (54, 41, D:5) 4 silver javelins Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (12, -20, D:6) a +0 quarterstaff (52, 11, D:6) a +0 chain mail Level 7 of the Dungeon (11, 11, D:7) a +0 sling (16, 6, D:7) a +0 ring mail (21, 7, D:7) a +0 club an orc skeleton (21, 8, D:7) a +0 robe a +0 dagger an orc skeleton (22, 9, D:7) a +0 robe a +1 devious dagger an orc skeleton (23, 8, D:7) a +0 flail (24, -19, D:7) a +0 ring mail (25, 5, D:7) a +0 leather armour a +0 short sword (26, -21, D:7) a bullfrog skeleton (26, 4, D:7) a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (26, 5, D:7) a +0 chain mail 3 boomerangs a +0 long sword (26, 16, D:7) a +0 ring mail (32, -15, D:7) a +1 dagger of speed a +0 trident the goblin skeleton of Sprozz (43, -10, D:7) a +0 dagger (45, -9, D:7) a quill talisman Level 8 of the Dungeon (11, -31, D:8) a howler monkey skeleton (11, -29, D:8) a howler monkey corpse (skeletalised by now) (14, -31, D:8) a +0 hand axe (14, -29, D:8) a +0 great sword a +0 robe (15, -20, D:8) a +0 mace (16, -28, D:8) a +4 trident a +0 robe (16, -20, D:8) a water moccasin skeleton (17, -20, D:8) a bullfrog skeleton (21, -34, D:8) a wyvern skeleton (22, -32, D:8) a +0 halberd a +0 robe (34, -24, D:8) a +0 short sword (40, -33, D:8) a +0 dagger (41, -38, D:8) a +0 club a +0 ring mail (41, -29, D:8) 2 boomerangs a +0 dagger (41, -28, D:8) a +0 chain mail a +0 dire flail (42, -39, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, -29, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (43, -28, D:8) a +0 scimitar (46, -34, D:8) a +0 short sword 3 boomerangs Level 9 of the Dungeon (1, 18, D:9) a +0 orcbow (20, 25, D:9) a steam dragon skeleton (23, 29, D:9) a basilisk skeleton (24, 0, D:9) a +0 morningstar (24, 1, D:9) a +0 club a gnoll skeleton (24, 2, D:9) a +0 flail a gnoll skeleton (25, -1, D:9) a +0 giant spiked club a +0 giant club a +0 plate armour a +0 hand axe an orc skeleton (25, 0, D:9) a +0 halberd (25, 1, D:9) a +0 leather armour a +0 club (26, 0, D:9) a +0 spear (26, 2, D:9) a +0 ring mail (28, 5, D:9) 2 boomerangs (29, 4, D:9) 5 boomerangs a goblin skeleton a goblin skeleton a goblin skeleton (31, 21, D:9) a yak corpse (skeletalised by now) (32, 1, D:9) a +0 robe a +0 dagger (35, 28, D:9) a +0 leather armour a +2 flail of concussion (36, 28, D:9) a +0 club a +0 robe a +1 devious dagger a +0 club an orc skeleton (37, 18, D:9) a -3 mace (37, 28, D:9) a +0 hand axe (38, 18, D:9) a -3 war axe (38, 19, D:9) a -1 morningstar of concussion (38, 20, D:9) a -2 eveningstar Level 10 of the Dungeon (0, 0, D:10) a +0 spear (3, 16, D:10) a +0 dagger a +0 club a kobold skeleton a kobold skeleton (3, 17, D:10) a +2 whip of venom a curare-tipped dart a kobold skeleton (4, 17, D:10) a +0 dagger 2 stones a +0 short sword a kobold skeleton (6, 18, D:10) a +0 short sword a stone (8, 3, D:10) an acid dragon skeleton (8, 12, D:10) a +0 athame a +0 robe a kobold skeleton (19, 18, D:10) a +0 orcbow (33, 13, D:10) a +0 great mace a +0 giant club (36, 4, D:10) a +0 orcbow (36, 23, D:10) a ring of magical power (41, -8, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Kilixkeb's Book Shop a parchment of Silence (331 gold) a parchment of Dispel Undead (234 gold) a parchment of Animate Dead (234 gold) a parchment of Sculpt Simulacrum (450 gold) a parchment of Summon Ice Beast (158 gold) a parchment of Maxwell's Portable Piledriver (158 gold) a parchment of Dispersal (450 gold) a parchment of Scorch (104 gold) a parchment of Vampiric Draining (158 gold) a parchment of Iskenderun's Battlesphere (234 gold) [Shop] Saetsynt's Antique Weapon Emporium a +0 club (14 gold) a +0 whip (72 gold) a +0 sling (43 gold) a +0 shortbow (87 gold) a +0 whip (72 gold) a +0 falchion (87 gold) a +0 mace (87 gold) (1, -12, D:11) a +0 whip (2, -5, D:11) a +0 club (3, -16, D:11) a ring of protection from fire (3, -2, D:11) a ring of protection from cold (11, 5, D:11) a +0 troll leather armour a troll skeleton (14, 9, D:11) 5 large rocks (25, 12, D:11) a +0 dagger an amulet of faith (26, -19, D:11) a +0 helmet (28, 9, D:11) a +0 short sword a +0 leather armour a +0 short sword an orc skeleton (28, 11, D:11) a ring of positive energy (29, 9, D:11) a manticore skeleton (29, 10, D:11) a +0 whip a howler monkey skeleton (30, 5, D:11) a +0 dagger a +0 robe (31, -21, D:11) a +6 ring of strength (31, 5, D:11) a +0 giant club a +0 giant club (31, 6, D:11) a +0 dagger a +0 robe (32, -23, D:11) a +0 leather armour (32, 9, D:11) a +0 dagger of electrocution a +0 robe (35, 8, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) 6 large rocks a cyclops corpse (skeletalised by now) (2, 18, D:12) a +0 robe (3, 18, D:12) the +8 quarterstaff of the Pyrrhic Victory {heavy, rElec Will+ Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (7, 0, D:12) a +0 sling (11, 24, D:12) a +0 scale mail (17, 19, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (20, 22, D:12) 26 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (8, 13, Lair:1) a +0 ring mail (12, -1, Lair:1) a +0 long sword (12, 14, Lair:1) a cane toad corpse (skeletalised by now) (12, 15, Lair:1) a cane toad corpse (skeletalised by now) (21, -11, Lair:1) a +0 leather armour (21, 2, Lair:1) a bullfrog skeleton (24, 6, Lair:1) a parchment of Confusing Touch (33, -7, Lair:1) a cane toad skeleton (40, -5, Lair:1) a yak skeleton (40, -4, Lair:1) a yak skeleton a yak skeleton (41, -4, Lair:1) a blink frog skeleton (43, -23, Lair:1) a water moccasin corpse (skeletalised by now) (44, -2, Lair:1) a water moccasin skeleton (45, -2, Lair:1) a wyvern skeleton (56, 7, Lair:1) a +6 ring of intelligence (56, 20, Lair:1) a +0 ring mail (64, -42, Lair:1) a +0 plate armour (67, -36, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (2, 22, Lair:2) a parchment of Inner Flame (4, -3, Lair:2) a potion of enlightenment (5, 8, Lair:2) 12 gold pieces (5, 9, Lair:2) a potion of ambrosia (5, 23, Lair:2) a parchment of Summon Mana Viper (7, 18, Lair:2) a polar bear corpse (skeletalised by now) (9, -16, Lair:2) a potion of curing (9, -13, Lair:2) a parchment of Sandblast (10, 21, Lair:2) a wolf corpse (skeletalised by now) (10, 22, Lair:2) a wolf corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (18, -9, Lair:2) a yak corpse (skeletalised by now) (18, 27, Lair:2) a +0 war axe a naga corpse (skeletalised by now) (19, -19, Lair:2) a quill talisman (22, 26, Lair:2) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (25, 25, Lair:2) a +0 scimitar a naga corpse (skeletalised by now) (26, 24, Lair:2) a +0 dire flail a +0 robe (30, 23, Lair:2) a wolf corpse (skeletalised by now) (31, -3, Lair:2) a polar bear corpse (33, 22, Lair:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (42, -8, Lair:2) a bullfrog corpse (44, -22, Lair:2) 3 large rocks (49, -27, Lair:2) a +0 trident (50, -27, Lair:2) a wolf corpse (52, -28, Lair:2) a wolf corpse (54, -24, Lair:2) a +0 spear