Nerf Level 1 of the Dungeon (0, 0, D:1) a +5 sling (1, 0, D:1) a quokka corpse (skeletalised by now) (9, 20, D:1) a bat skeleton (12, 20, D:1) a centaur skeleton (17, 21, D:1) a jackal skeleton (22, 7, D:1) a +0 dagger (25, 20, D:1) a +0 trident (30, 7, D:1) a quokka skeleton (35, 23, D:1) a +0 trident (47, -1, D:1) a +0 leather armour (50, 2, D:1) a ball python skeleton (50, 8, D:1) a +0 robe Level 2 of the Dungeon [Shop] Moaquida's Weapon Emporium a +5 morningstar of holy wrath (491 gold) a +0 war axe (45 gold) a +0 quarterstaff (65 gold) a +0 club (6 gold) a +0 dagger (26 gold) a +3 broad axe of freezing (431 gold) the +8 orcbow of Zin {flame, rCorr} (777 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +4 dire flail of Blood-Lust {protect, rElec rN+ Will+ Dex+3} (729 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, 52, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 6, D:2) a +0 dagger (13, 32, D:2) an adder corpse (skeletalised by now) (14, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 43, D:2) a +6 ring of strength (24, 35, D:2) a +0 club (24, 36, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 37, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 35, D:2) a +0 club a +0 club a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 37, D:2) a +0 dagger a +0 club an orc corpse (skeletalised by now) (34, 35, D:2) a hobgoblin skeleton (37, 9, D:2) a +2 short sword of speed (38, 8, D:2) a bat skeleton (39, 10, D:2) an adder skeleton (39, 18, D:2) a +0 dagger a goblin skeleton (39, 21, D:2) a rat skeleton (40, 6, D:2) a +0 club (41, 22, D:2) a +0 short sword a stone (43, 6, D:2) a ball python skeleton (51, 34, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -4, D:3) a dart slug corpse (6, -1, D:3) a +0 rapier (12, 20, D:3) a +0 short sword 3 stones (13, 18, D:3) a +0 short sword (still there?) 6 poisoned darts (still there?) a jackal corpse (still there?) (13, 21, D:3) a bat corpse (14, 17, D:3) a +0 short sword (17, 26, D:3) a parchment of Passage of Golubria (19, 0, D:3) a rat corpse