Nerf Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, 17, D:1) a bat corpse (skeletalised by now) (9, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 14, D:1) a rat skeleton (15, 14, D:1) a bat skeleton (15, 18, D:1) a rat skeleton (16, -2, D:1) a +0 short sword a stone (16, 21, D:1) a +0 hand axe (18, 14, D:1) a +0 dagger a goblin skeleton (18, 15, D:1) a bat skeleton (23, -11, D:1) a quokka corpse (skeletalised by now) (25, -13, D:1) a +0 whip (30, 37, D:1) a +0 spear a gnoll corpse (skeletalised by now) (37, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 18, D:1) a +0 dagger (45, 15, D:1) a +0 club a stone (46, 16, D:1) a +0 dagger (50, -2, D:1) a +0 dagger a +0 short sword 3 stones a kobold corpse (skeletalised by now) (60, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (4, 1, D:2) a rat corpse (4, 8, D:2) a scroll of fear (21, 4, D:2) a +0 club (35, -6, D:2) a +0 club a goblin corpse (35, -4, D:2) a quokka corpse (35, -3, D:2) 6 gold pieces