Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 25, D:1) a hobgoblin skeleton (12, 26, D:1) a +0 club a goblin skeleton (16, 20, D:1) a +0 dagger (23, 16, D:1) a ball python skeleton (23, 17, D:1) a ball python skeleton (23, 18, D:1) a bat skeleton (32, 0, D:1) a +0 chain mail (36, 31, D:1) a +0 whip (38, 2, D:1) a +0 whip (43, -8, D:1) a +0 club (46, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 18, D:2) a jackal skeleton (2, 29, D:2) an adder skeleton (4, 5, D:2) a ball python corpse (skeletalised by now) (6, 30, D:2) a bat skeleton (7, 15, D:2) a +0 club (7, 22, D:2) a +5 ring of evasion (8, 30, D:2) a +0 whip a kobold skeleton a hobgoblin skeleton (11, 21, D:2) a rat skeleton (11, 32, D:2) a ring of protection from fire (13, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 33, D:2) a +0 club a +0 leather armour an orc corpse (21, 29, D:2) a hobgoblin skeleton (21, 30, D:2) a +0 short sword a kobold skeleton (22, 21, D:2) a +0 whip (24, 39, D:2) a +0 halberd (33, 1, D:2) a +0 ring mail (39, 5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tefef's Weapon Shop 2 javelins (66 gold) a +0 falchion (33 gold) a +1 mace of protection (116 gold) a +0 short sword (33 gold) a +0 mace (33 gold) a +0 whip (27 gold) a +0 shortbow (33 gold) the +11 trident "Buutz" {entangle, rElec rPois} (843 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 short sword (33 gold) (0, 0, D:3) a potion of might (7, 17, D:3) a +0 ring mail (9, 4, D:3) a bat corpse (9, 7, D:3) a ribbon worm corpse (11, 2, D:3) a +0 club (11, 8, D:3) a +0 whip (13, -7, D:3) a +0 club (14, 14, D:3) a +0 hand axe (14, 16, D:3) a +0 club a +0 chain mail (15, -3, D:3) a +0 short sword a +0 dagger a +0 robe an orc corpse (15, 6, D:3) a human corpse (16, -3, D:3) a +0 mace a +0 leather armour (17, -3, D:3) a +0 short sword