Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 6, D:1) a parchment of Teleport Other (7, 19, D:1) a bat corpse (skeletalised by now) (9, 2, D:1) a +5 ring of evasion (10, -4, D:1) a rat corpse (skeletalised by now) (12, -5, D:1) a quokka corpse (skeletalised by now) (15, 21, D:1) a +0 dagger (19, 3, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, 24, D:1) a stone (29, 11, D:1) a +0 dagger (30, 9, D:1) a +0 whip 5 stones (30, 22, D:1) a hobgoblin skeleton (36, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -2, D:1) a +0 dagger (36, -1, D:1) a jackal corpse (skeletalised by now) (37, 31, D:1) a +0 club a gnoll corpse (skeletalised by now) (40, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 29, D:1) 3 stones a +0 dagger (55, 9, D:1) a +0 sling (57, 30, D:1) a +0 dagger Level 2 of the Dungeon (10, -42, D:2) a jackal corpse a jackal corpse (10, -41, D:2) a jackal corpse (12, -37, D:2) a +0 whip (13, -44, D:2) 9 gold pieces (18, -36, D:2) a +0 club