Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (10, 3, D:1) a +0 club (11, 27, D:1) a ball python corpse (skeletalised by now) (13, 10, D:1) a +0 dagger a jackal skeleton (14, 15, D:1) a +0 robe (17, 44, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 46, D:1) a +0 robe (33, 33, D:1) a +0 robe (40, 13, D:1) a frilled lizard corpse (skeletalised by now) (43, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, -4, D:1) an amulet of the acrobat (44, 28, D:1) a ring of protection from cold (45, -4, D:1) a +0 dagger (46, 4, D:1) a bat corpse (skeletalised by now) (50, 22, D:1) a frilled lizard corpse (skeletalised by now) (52, 23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (7, -6, D:2) a +0 leather armour (35, 10, D:2) an adder corpse (skeletalised by now)