Nerf Level 1 of the Dungeon [Shop] Cydec's Antique Weapon Boutique the +2 shortbow of Dullness {flame, rElec Int+3} (892 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 dagger (50 gold) a +0 whip (62 gold) the +6 great sword "Goreezi" {valour, ^Fragile rPois rN+ Int+7} (1612 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 sling (37 gold) a +0 dagger (50 gold) a +4 mace (625 gold) a +0 sling (37 gold) a +2 hand axe of flaming (435 gold) (8, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 24, D:1) a +0 whip (11, -19, D:1) a ball python corpse (skeletalised by now) (13, 16, D:1) a +0 short sword (16, -17, D:1) a +0 dagger (21, -14, D:1) a rat skeleton (24, -2, D:1) a quokka corpse (skeletalised by now) (25, 1, D:1) a +0 shortbow (26, -1, D:1) a +0 dagger a goblin skeleton (27, -7, D:1) a hobgoblin skeleton (28, -16, D:1) a hobgoblin skeleton (28, 10, D:1) a +0 falchion (31, 0, D:1) a +0 robe (36, -12, D:1) a bat skeleton (43, -10, D:1) a +0 scale mail (43, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, -2, D:2) a +0 dagger (5, -4, D:2) a ribbon worm corpse (6, -8, D:2) a +0 leather armour (19, -9, D:2) a +0 leather armour