Nerf Level 1 of the Dungeon (2, 7, D:1) a +0 sling (4, 38, D:1) a +0 club (8, 29, D:1) a +0 dagger 2 stones (11, 9, D:1) a bat corpse (skeletalised by now) (11, 13, D:1) a +0 quarterstaff (12, -1, D:1) a ball python corpse (skeletalised by now) (18, 8, D:1) a jackal corpse (skeletalised by now) (18, 16, D:1) a rat corpse (skeletalised by now) (18, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 8, D:1) a ball python corpse (skeletalised by now) (20, 10, D:1) a jackal corpse (skeletalised by now) (23, 28, D:1) a hobgoblin skeleton (24, 31, D:1) a +0 dagger 3 stones a kobold skeleton (26, 31, D:1) a +0 club a kobold skeleton (29, 25, D:1) a hobgoblin corpse (skeletalised by now) (35, 2, D:1) a +0 robe (41, 24, D:1) a +0 club a goblin skeleton (43, 19, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 15, D:2) a +0 leather armour (2, 14, D:2) a +0 dagger (3, 16, D:2) an amulet of dissipation (9, 19, D:2) a rat corpse (skeletalised by now) (11, -3, D:2) a hobgoblin corpse (skeletalised by now) (19, 4, D:2) a +0 robe (24, 29, D:2) a +0 club a gnoll corpse (41, 35, D:2) a +0 dagger a goblin corpse (53, 13, D:2) a hobgoblin corpse (53, 32, D:2) a +0 long sword (55, 22, D:2) a +0 tower shield