Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (5, 0, D:1) a +4 ring of protection (6, -14, D:1) a +0 dagger (6, -4, D:1) a +0 dagger (15, -32, D:1) a +0 dagger (15, -30, D:1) a +0 club (19, -31, D:1) a quokka skeleton (25, -5, D:1) a quokka corpse (skeletalised by now) (27, -31, D:1) a +0 club (36, -19, D:1) a +0 club a +0 short sword (38, -7, D:1) a rat corpse (skeletalised by now) (41, -30, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (0, 1, D:2) an adder corpse (4, -20, D:2) a +0 mace (7, 3, D:2) a ring of protection from cold (12, 10, D:2) a +0 whip a kobold corpse (12, 11, D:2) a +0 dagger an orc corpse (16, -16, D:2) a quokka corpse (16, -12, D:2) a +6 ring of dexterity (27, -15, D:2) a ball python corpse (33, -16, D:2) a +0 leather armour (40, -13, D:2) a +0 dagger a +0 club a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -12, D:2) an adder corpse (skeletalised by now) (43, -17, D:2) a hobgoblin corpse (skeletalised by now)