Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 4642092217198982873 50 Nerf the Chopper (level 3, -5/28 HPs) Began as a Coglin Warper on June 9, 2026. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1092 turns). Nerf the Chopper (Coglin Warper) Turns: 1092, Time: 00:01:08 Health: -5/28 AC: 3 Str: 11 XL: 3 Next: 79% Magic: 5/5 EV: 11 Int: 14 God: Gold: 102 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) e - +5 sling of Juyshem {chaos, rN++ Str-2 Int+2 Stlth+} rNeg + + . (20%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: confused, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 hand axe {MarĂ­a} d - a +0 dagger {Septimus} e - the +5 sling of Juyshem (offhand) {chaos, rN++ Str-2 Int+2 Stlth+} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles c - 4 darts of disjunction Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions d - a potion of haste {unknown} f - a potion of lignification {unknown} j - 2 potions of cancellation {unknown} Skills: + Level 2.5 Fighting * Level 3.1 Axes - Level 0.8 Throwing - Level 0.8 Armour + Level 2.3 Dodging - Level 1.7 Spellcasting - Level 3.0 Translocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 14% 2 Lesser Beckoning Tloc 18% N/A 14% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 28% 3 Teleport Other Tloc 9% N/A 28% 3 Poisonous Vapours Alch/Air 4% 1d1 32% 1 Construct Spike Launche Frge 2% 2d3 43% 2 Vampiric Draining Necr 1% 2d6 67% 3 Vhi's Electric Charge Tloc/Air 10% N/A 86% 4 Cause Fear Hex 0% N/A 97% 4 Petrify Alch/Erth 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10898 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Something hits you! You shoot a sling bullet. Nothing appears to happen. Something hits you. x2 You shoot a sling bullet. You hear some strange, mumbled words. You are confused. Something hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 25 damage, and have 3/28 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too confused! Non-targeted confused fire: e) +5 sling of Juyshem {chaos, rN++ Str-2 Int+2 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shoot a sling bullet. Something hits you! You die... #.....# #.....# ########.#...# #.....# .............# #.....# .#######.....# #.....# .#.....#..#'####.....# .#.###.#..#.#........# .#.....#..#.#........# .......#..#.#....##### . .#####.#..#.#...@# .#### >................'{.l... .... ...###.##.#.#....########## #.. ..........#.#######.......# #.. .##..#.####.#######.......#####.. ..............................+.. #########...#######.......#####.. ........................# #.. #######..#######........# #.. You could see a frilled lizard (slow). Vanquished Creatures Jessica (D:2) 5 dart slugs An endoplasm (D:2) A quokka (D:1) 3 ball pythons 2 bats 3 frilled lizards 2 goblins A kobold (D:2) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 81 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 678 | D:2 | Encountered Jessica 684 | D:2 | Killed Jessica 685 | D:2 | Reached XP level 3. HP: 28/28 MP: 5/5 756 | D:2 | Identified the +5 sling of Juyshem {chaos, rN++ Str-2 Int+2 | Stlth+} 1087 | D:2 | Encountered Sigmund 1092 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms D:2: layout_basic, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Axes | 3 | 3.1 Fighting | | 2.5 Throwing | | 0.8 Armour | | 0.8 Spellcasting | | 1.7 Translocations | | 3.0 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Hand axe || 32 Dagger || 25 Sling || 1 Fire: Sling || 16 Armour: Leather armour || 47 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1100 | 1064 | 36 | 0 | 932 | 2 | 550.0 | Dungeon | 1100 | 1064 | 36 | 0 | 932 | 2 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 602 daAuts D:2: 498 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+