Nerf Level 1 of the Dungeon (9, 19, D:1) a +0 robe (10, -6, D:1) a +0 leather armour (11, -17, D:1) a quokka skeleton (13, 20, D:1) a +0 trident (24, -7, D:1) a +0 leather armour (29, 8, D:1) a +4 ring of protection (31, 8, D:1) a rat corpse (skeletalised by now) (36, 8, D:1) a +0 robe (46, -3, D:1) a +0 club Level 2 of the Dungeon (10, 12, D:2) a ring of magical power (12, 19, D:2) a +0 club a goblin corpse (38, 28, D:2) a +0 dagger a +0 robe (38, 29, D:2) a frilled lizard corpse (skeletalised by now) (39, 29, D:2) a ball python corpse (skeletalised by now) (49, -11, D:2) a +0 dagger