Dungeon Crawl Stone Soup version 0.35-a0-475-gf2f6b638ed (webtiles) character file. Game seed: 1117389498469160342 12 Nerf the Trooper (level 2, 11/24 HPs) Began as a Formicid Monk on June 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (110 turns). Nerf the Trooper (Formicid Monk) Turns: 110, Time: 00:00:13 Health: 11/24 AC: 2 Str: 15 XL: 2 Next: 45% Magic: 2/2 EV: 12 Int: 9 God: Gold: 28 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} Skills: + Level 3.5 Fighting * Level 3.3 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 0% 2d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5888 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History e - a scroll labelled RUINOH BYINA You now have 28 gold pieces (gained 9). Key pressed, stopping explore. You pick up a parchment of Rending Blade and begin reading... You add the spell Rending Blade to your library. You sense a monster nearby. No target in view! You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! Found a stone staircase leading down. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. x2 You take 10 damage, and have 8/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You slash the gnoll! You kill the gnoll! You have reached level 2! You regained 3 hp, and now have 11/24 hp. MP restored: 2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##........ . #.##........ #. {#.##........ #.## #.##........ # ...##### #.###....### #>###.#...###.###....##. #.......#.......#....... #........####.......## ..#.)@..## #####..[# #.#...# ##### .. ###..# ## ##.# +# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A quokka (D:1) A bat (D:1) An endoplasm (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic Action || total ---------------------------++------- Attack: Normal || 8 Melee: Falchion || 8 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 87 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 87 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+