Dungeon Crawl Stone Soup version 0.35-a0-471-ge6ab79a80b (webtiles) character file. Game seed: 993292550278890022 21 Nerf the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (651 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 651, Time: 00:00:34 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 65% Magic: 0/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of fire (weapon) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 17% 1 Construct Spike Launche Frge 4% 2d3 26% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Animate Dead Necr 2% N/A 86% 4 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11343 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You now have 4/5 mp. The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. You now have 3/5 mp. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! You now have 2/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 95% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The rat twitches its whiskers. You now have 0/5 mp. Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You disentangle yourself. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You take 7 damage, and have 7/19 hp. MASSIVE DAMAGE!! You completely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. The ribbon worm bites you! You die... ##### ##### ..... ..... .....#####..... ..........:.... ............... ............... ......r........ #...w@....... #............ #............ #####++####.. . You could see a ribbon worm and a rat. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 204 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 530 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, minmay_tetromino_i4 D:2: layout_basic, minivault_24, kennysheep_generic_room_7, columned_hall_lemuel Action || total ---------------------------++------- Attack: Normal || 26 Melee: Staff || 25 Unarmed || 1 Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 656 | 646 | 10 | 0 | 533 | 2 | 328.0 | Dungeon | 656 | 646 | 10 | 0 | 533 | 2 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 646 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+