Dungeon Crawl Stone Soup version 0.35-a0-471-ge6ab79a80b (webtiles) character file. Game seed: 3569481883819963914 28 Nerf the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (1207 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 1207, Time: 00:00:56 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 2/7 EV: 11 Int: 20 God: Gold: 43 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of cold (weapon) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - 3 scrolls of fear {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 22% 2 Frozen Ramparts Ice 8% 1d2 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10788 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A meltable shield of frost defends you. (SH +4) Message History The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 4/5 mp. You are caught in a web! You disentangle yourself. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 95% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) You now have 2/5 mp. The searing ray hits the ribbon worm! The ribbon worm is almost dead. You now have 1/5 mp. The searing ray hits the ribbon worm! You kill the ribbon worm! You now have 0/5 mp. You stop channelling your searing ray. Found a stone staircase leading down. You regained 3 mp, and now have 3/5 mp. You encounter a rat. A rat is nearby! The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Health restored: 24 You now have 2/7 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#....<.## #....#...## ##.......# ##......##### . .............##.. #...#............ ........#......#.. .......##......# .....#. #:@....# ...##........# .. ###......# #......# #..>...# #........ ####...### ..## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 4 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 470 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 470 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 749 | D:1 | Learned a level 2 spell: Searing Ray 1207 | D:2 | Discovered your monstrous ancestry. 1207 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1207 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1207 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_tiny_reverse_x D:2: layout_rooms, serial_shops, nicolae_shop_scrapyard, shop, shop, nicolae_shop_trees Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 2 Staff || 4 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1212 | 1182 | 30 | 49 | 1013 | 2 | 606.0 | Dungeon | 1212 | 1182 | 30 | 49 | 1013 | 2 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1149 daAuts D:2: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+