Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 6392509654149190734 9 Nerf the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:25 (610 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 610, Time: 00:00:25 Health: 19/19 AC: 2 Str: 13 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 58 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} d - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11390 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter 4 jackals and an endoplasm. The jackal barks! x3 Found 10 gold pieces and a throwing net. Found a stone staircase leading up and two stone staircases leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Health restored: 19 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.###### .. ..........##.(. .......jh..#.. ...........$# .........hh.# ............# ............# .......@....# ......<.....# ...........## ..>.#.....## ### ####### You could see an endoplasm (wandering) and 3 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:2) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 610 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 610 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 610 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring D:2: layout_rooms, ebering_dispersal_statue_hall Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 15 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 609 | 597 | 12 | 0 | 563 | 2 | 304.5 | Dungeon | 609 | 597 | 12 | 0 | 563 | 2 | 304.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 607 daAuts D:2: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+