Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 16392858818215951108 50 Nerf the Conjurer (level 3, 34/36 HPs) Began as a Demonspawn Conjurer on June 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (959 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 959, Time: 00:00:43 Health: 34/36 AC: 21 Str: 7 XL: 3 Next: 55% Magic: 0/7 EV: 2 Int: 20 God: Gold: 34 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, wreathed by umbra A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, powered by pain 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Sublimation of Blood Necr 3% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dispel Undead Necr 3% 3d7 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11037 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You sometimes gain a little power by taking damage. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits Natasha but does no damage. Natasha is lightly wounded. Natasha claws you but does no damage. You now have 1/5 mp. The magic dart hits Natasha. Natasha is heavily wounded. Natasha casts a spell at you. The magic dart hits you but does no damage. You now have 0/5 mp. You are out of magic! You are out of magic! You are out of magic! You closely miss Natasha. Natasha is heavily wounded. Natasha mewls in sadness. You hit Natasha. Natasha is heavily wounded. Natasha claws you. Natasha is seared by the foul flame within you. Natasha is severely wounded. The frilled lizard bites you but does no damage. You take 2 damage, and have 26/28 hp. You hit Natasha. You kill Natasha! Natasha screams in fury as she dies! The frilled lizard bites you but does no damage. Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. You regained 8 hp, and now have 34/36 hp. You smack the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......$. ........# # ........#.# ........#.# ........#.# ..>.......# #.....††..# #♣# # ####.#.### #........# #.##.##### #.##.# #.##.# #.##.# #.##.# #.##.# There were no monsters in sight! Vanquished Creatures Natasha (D:2) 4 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 5 ball pythons (D:1) A bat (D:2) 2 frilled lizards 3 goblins (D:1) 4 kobolds 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 185 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 949 | D:2 | Encountered Natasha 957 | D:2 | Killed Natasha 958 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 958 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 959 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, serial_park_tiny_2 D:2: layout_basic, grunt_decor_resistance, kennysheep_pointless_box, chequers_serial_rivers_micro_a, grunt_decor_arrowhead, minmay_rat_gold_closets, uniq_robin, uniq_natasha, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 47 Armour: Robe || 6 None || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 962 | 931 | 31 | 0 | 842 | 2 | 481.0 | Dungeon | 962 | 931 | 31 | 0 | 842 | 2 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 816 daAuts D:2: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+