Nerf Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -1, D:1) a bat skeleton (2, -1, D:1) a bat skeleton (6, -2, D:1) a +0 dagger 3 stones (7, -1, D:1) a +0 club a goblin skeleton (8, -14, D:1) a +0 club (8, -13, D:1) a +0 club (24, -22, D:1) a +0 dagger (31, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 5, D:1) a bat corpse (skeletalised by now) (32, 14, D:1) a +0 club (33, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (34, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, -2, D:2) a bat corpse (17, 2, D:2) an adder corpse (27, -18, D:2) 2 potions of heal wounds