Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 17447440791194004391 53 Nerf the Slasher (level 3, 22/29 HPs) Began as a Demonspawn Monk on June 4, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:06 (934 turns). Nerf the Slasher (Demonspawn Monk) Turns: 934, Time: 00:01:06 Health: 22/29 AC: 2 Str: 11 XL: 3 Next: 64% Magic: 3/3 EV: 12 Int: 10 God: Gold: 25 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) e - +0 long sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: glowing A: magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion d - a +1 short sword of electrocution e - a +0 long sword (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of butterflies {unknown} Potions a - a potion of ambrosia f - a potion of mutation {unknown} Skills: + Level 3.4 Fighting * Level 3.5 Long Blades + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11057 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History You barely miss Jessica. Jessica is lightly wounded. Jessica hits you with a +0 dagger. You take 3 damage, and have 19/24 hp. You hit Jessica. Jessica is heavily wounded. The jackal bites you. Jessica closely misses you. The jackal bites you. You take 2 damage, and have 17/24 hp. You hit Jessica. You kill Jessica! The jackal barely misses you. The jackal misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. You regained 4 hp, and now have 21/29 hp. MP restored: 3 You hit the jackal but do no damage. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal. The jackal is almost dead. You block the jackal's attack. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... # #.# .# #># #.## #.# #...## ##.##.....# #...)...... #...#.....# #.<@.....# #...).#.... ........^.# # .........$#.# #####.......# ######### There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 5 jackals A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 271 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 271 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 924 | D:2 | Encountered Jessica 929 | D:2 | Killed Jessica 930 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 930 | D:2 | Reached XP level 3. HP: 21/29 MP: 3/3 934 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_loops_ring, basic_altar, serial_bayou_crossing, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.5 Dodging | 3 | 3.1 Fighting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 70 Melee: Falchion || 43 Short sword || 16 Long sword || 11 Stab: Sleeping || 1 Armour: Robe || 35 Dodge: Dodged || 47 Block: Other || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 942 | 906 | 36 | 0 | 758 | 2 | 471.0 | Dungeon | 942 | 906 | 36 | 0 | 758 | 2 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+