Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 18, D:1) a +0 dagger (13, 3, D:1) a quokka corpse (skeletalised by now) (14, 26, D:1) a +2 spear of freezing (23, -10, D:1) a rat corpse (skeletalised by now) (24, -6, D:1) a +0 trident (24, 8, D:1) a +0 whip (37, 8, D:1) a +0 short sword (37, 35, D:1) a bat corpse (skeletalised by now) (45, 11, D:1) 5 large rocks (46, 15, D:1) a +0 plate armour (46, 19, D:1) a hobgoblin skeleton (53, -3, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (6, -1, D:2) a quokka skeleton (10, 0, D:2) a ball python skeleton (27, -8, D:2) a +0 spear (28, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 15, D:2) a +0 club (42, -16, D:2) a frilled lizard corpse (skeletalised by now) (48, 9, D:2) a +0 ring mail Level 3 of the Dungeon (5, 2, D:3) a +0 ring mail (7, 7, D:3) a +0 club (10, 7, D:3) a +0 whip (19, 6, D:3) a rat corpse (skeletalised by now) (42, 18, D:3) 3 poisoned darts (43, 23, D:3) a bat corpse (skeletalised by now) (47, 3, D:3) a ball python corpse (48, 1, D:3) a scroll of identify (49, -6, D:3) 10 gold pieces (51, 3, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a staff of cold (1, 22, D:4) a +1 dagger of draining (unseen) (2, -2, D:4) a +0 club a +0 leather armour (8, 16, D:4) a +0 whip