Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 12754094036464259239 5 Nerf the Trooper (level 1, -2/18 HPs) Began as a Demonspawn Monk on June 4, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (42 turns). Nerf the Trooper (Demonspawn Monk) Turns: 42, Time: 00:00:06 Health: -2/18 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5954 Altars: Message History The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 3/18 hp. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You take 3 damage, and have 1/18 hp. You hit the jackal. You kill the jackal! You barely miss the ball python. The ball python closely misses you. The ball python barely misses you. x3; The quokka leaves your sight. You barely miss the ball python. The ball python bites you but does no damage. You hit the ball python. The ball python is heavily wounded. The ball python misses you. The ball python barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! The jackal misses you. You take 1 damage, and have 1/18 hp. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... .. .. ###r #.. ###.# #...# #†.r# ######'#h# #......+@# #.####+### #.#..#.# #.+.<'.# #.#..#.# #.####.# #......# ######## You could see a quokka and a jackal. Vanquished Creatures 3 jackals (D:1) A ball python (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 42 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 18 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 18 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+