Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -6, D:1) a bat corpse (skeletalised by now) (7, -29, D:1) a +0 robe (7, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -7, D:1) a bat skeleton (14, -1, D:1) a jackal corpse (skeletalised by now) (21, -15, D:1) a +0 mace (22, 2, D:1) a bat skeleton (24, 3, D:1) a +0 dagger (27, 17, D:1) a bat skeleton (36, 12, D:1) a +0 short sword 3 stones (37, 9, D:1) a jackal corpse (skeletalised by now) (37, 10, D:1) a jackal corpse (skeletalised by now) (38, 11, D:1) a jackal corpse (skeletalised by now) (45, -4, D:1) a frilled lizard skeleton (46, 6, D:1) a +0 dagger (47, 16, D:1) a +0 robe (49, -8, D:1) a +0 dagger a goblin skeleton (49, -7, D:1) a hobgoblin skeleton (50, -24, D:1) a +0 plate armour (50, -16, D:1) a +0 club a goblin skeleton (52, -19, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a parchment of Hailstorm (43, -23, D:2) a +0 dagger (47, 16, D:2) a frilled lizard corpse (skeletalised by now) (58, -17, D:2) a +0 dagger (58, -2, D:2) a +0 chain mail (59, 4, D:2) a staff of necromancy Level 3 of the Dungeon (32, -8, D:3) a +0 club a gnoll corpse