Dungeon Crawl Stone Soup version 0.35-a0-438-gd14a962eff (webtiles) character file. Game seed: 15081827343675120638 68 Nerf the Slasher (level 4, 30/35 HPs) Began as a Demonspawn Monk on June 2, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:02 (903 turns). Nerf the Slasher (Demonspawn Monk) Turns: 903, Time: 00:01:03 Health: 30/35 AC: 4 Str: 17 XL: 4 Next: 1% Magic: 4/4 EV: 12 Int: 10 God: Gold: 71 SH: 4 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) f - +1 leather armour of Ennui {Rampage ^Drain rCorr Str+5} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: rampage @: glowing A: foul stench 2, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - an orb of light (worn) d - a +0 ring mail f - the +1 leather armour of Ennui (worn) {Rampage ^Drain rCorr Str+5} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. Talismans e - a wellspring talisman Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} n - a potion of attraction {unknown} o - 2 potions of moonshine {unknown} Skills: + Level 3.5 Fighting * Level 3.7 Long Blades + Level 3.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Passwall Erth 0% N/A 80% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11083 Altars: Gozag Shops: D:1 ? Innate Abilities, Weirdness & Mutations You sometimes emit foul miasma when damaged in melee. A meltable shield of frost defends you. (SH +4) Message History A nearby plant withers and dies. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 26/29 hp. You slash the jackal! You kill the jackal! The jackal bites you. x2 You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You take 2 damage, and have 24/29 hp. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You emit a cloud of foul miasma! The jackal is engulfed in dark miasma. The jackal is poisoned. You kill the jackal! You take 3 damage, and have 21/29 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a hobgoblin. It is wielding a +0 dagger. You regained 2 hp, and now have 23/29 hp. A hobgoblin is nearby! No reachable target in view! The hobgoblin shouts! You hear a loud squeak. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. You regained 5 hp, and now have 30/35 hp. MP restored: 4 No reachable target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.......# ..# # #..#...♣.♣##♣.P♣ § ♣♣.P.P..♣♣♣PP.♣.♣§ ♣PP..♣.♣.)..♣♣♣♣§♣ ♣♣♣♣.♣♣♣)♣♣.♣P♣..♣♣♣ ♣ ♣PP..♣....♣..♣..♣.♣.♣ ♣ .♣.♣.....♣P.♣♣♣..♣...♣P♣ ....♣.♣...ß..P♣..†♣.♣.♣ ♣...#...#......P@.♣..♣ ................♣$.♣ ..#..._...#...♣.P.P♣ ♣♣ . ......[.....P..♣.P♣♣ .♣ .. P.§§#...#.P.[....♣r♣..♣.♣ ♣♣P...P.P....P♣.Pg.♣....♣ ♣~♣.♣♣PP♣♣.P♣♣♣..♣.....♣ §♣♣.....P.P♣PP.♣♣...P♣.♣ P ...##...#♣..♣.....##♣. You could see a rat. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs 5 endoplasms 7 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons 3 bats 3 frilled lizards (D:1) 8 goblins (D:1) 2 kobolds (D:2) 3 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 142 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 142 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 399 | D:1 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 399 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 532 | D:1 | Found Vaekualu's Magic Scroll Shop. 627 | D:2 | Identified the +1 leather armour of Ennui {Rampage ^Drain | rCorr Str+5} 751 | D:2 | Found an opulent altar of Gozag. 902 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 902 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 903 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_pentomino_t4 D:2: wad_woods_stonehenge, layout_basic, nicolae_houndstooth_variations Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.7 Dodging | 3 | 3.1 Fighting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 106 | || 106 Melee: Falchion | 106 | || 106 Armour: Robe | 4 | || 4 Ring mail | 26 | || 26 Leather armour | 26 | || 26 Dodge: Dodged | 87 | || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 916 | 888 | 28 | 0 | 641 | 2 | 458.0 | Dungeon | 916 | 888 | 28 | 0 | 641 | 2 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 627 daAuts D:2: 288 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+