Nerf Level 1 of the Dungeon (4, 34, D:1) a staff of conjuration (4, 42, D:1) a +3 whip of electrocution (13, 2, D:1) a ball python corpse (skeletalised by now) (14, 12, D:1) a staff of air (15, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 40, D:1) a +0 spear (24, 32, D:1) a +0 club a kobold skeleton (25, 32, D:1) a hobgoblin skeleton a rat skeleton a rat skeleton a hobgoblin skeleton (28, 31, D:1) a +0 dagger a jackal skeleton a goblin skeleton (29, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 10, D:1) a staff of necromancy (31, 8, D:1) a +0 robe (31, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 34, D:1) a +0 robe (38, 9, D:1) a bat skeleton (41, 15, D:1) a rat skeleton (42, 16, D:1) a bat skeleton (48, -1, D:1) a bat corpse (skeletalised by now) (50, 9, D:1) a bat skeleton (55, 5, D:1) a +0 whip (58, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (13, 31, D:2) a frilled lizard corpse (skeletalised by now) (26, 18, D:2) a +0 leather armour (29, 15, D:2) a rat skeleton (29, 21, D:2) a +0 trident (30, 14, D:2) a bat skeleton (31, 25, D:2) 3 stones a +0 club (33, 15, D:2) a +0 ring mail (35, 28, D:2) a rat corpse (39, 19, D:2) a +0 sling (40, -2, D:2) a +0 flail (42, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of curing (4, -7, D:3) 3 poisoned darts (6, 4, D:3) a quokka corpse (7, 6, D:3) a +0 dagger a +0 leather armour (17, 4, D:3) a ball python corpse (23, 6, D:3) 2 poisoned darts