Nerf Level 1 of the Dungeon (5, -7, D:1) a bat corpse (skeletalised by now) (8, 2, D:1) a +0 dagger (21, -4, D:1) a rat skeleton (36, -10, D:1) a ball python corpse (skeletalised by now) (51, 2, D:1) a rat skeleton (53, 26, D:1) a +0 whip (56, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 29, D:1) a +0 falchion (58, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, 21, D:2) a staff of air (14, 19, D:2) a +0 robe (16, 24, D:2) a +0 helmet (18, 26, D:2) a +0 flail (25, 34, D:2) a +2 dagger of protection 3 stones a kobold corpse (skeletalised by now) (29, 17, D:2) a +0 sling (32, 15, D:2) a +2 dagger of venom a goblin corpse (35, 11, D:2) a bat skeleton (43, 8, D:2) an adder skeleton (43, 9, D:2) a +0 club a +0 sling (44, 27, D:2) a hobgoblin corpse (skeletalised by now) (45, 43, D:2) a +0 club (47, 22, D:2) 5 poisoned darts (51, 22, D:2) a +0 leather armour (51, 34, D:2) 3 large rocks (56, 35, D:2) a +0 dagger of draining Level 3 of the Dungeon (5, 6, D:3) a bat corpse (11, 13, D:3) a +0 quarterstaff