Dungeon Crawl Stone Soup version 0.35-a0-389-gd87ce67ea8 (webtiles) character file. Game seed: 6422094628277722444 35 Nerf the Trooper (level 3, 25/29 HPs) Began as a Demonspawn Monk on May 27, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (949 turns). Nerf the Trooper (Demonspawn Monk) Turns: 949, Time: 00:00:56 Health: 25/29 AC: 6 Str: 11 XL: 3 Next: 16% Magic: 3/3 EV: 8 Int: 10 God: Gold: 24 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 scale mail rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - an orb of light (worn) e - a +0 scale mail (worn) Jewellery d - a ring of poison resistance (worn) Potions a - a potion of ambrosia Skills: + Level 3.2 Fighting * Level 3.2 Long Blades + Level 1.0 Armour - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 93% 1 Airstrike Air 0% 2d(0-16) 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11040 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Spells you cast may paralyse adjacent enemies. Message History The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You take 1 damage, and have 23/24 hp. You barely miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder bites you. You take 2 damage, and have 21/24 hp. You hit the adder. You kill the adder! Training target 3.0 for Dodging reached! Your Armour skill increases to level 1! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. You regained 4 hp, and now have 25/29 hp. MP restored: 3 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......# .......# ......### ....:.. #..#.###.. #......... #<@$###... ##.†#/#... ...###... .......... .#....>#### ..#.##### ## #. .. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 6 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 114 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 949 | D:2 | Reached skill level 1 in Armour 949 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 949 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 949 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_loops_cross, serial_glass, glass_columns_b, glass_columns_a, item_on_display_a_b, due_unseen_surprise, feat_on_display, basic_altar, nicolae_concentric_dashed_squares_mild, minmay_hedge_maze, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Armour | 1 | 1.0 Dodging | 3 | 3.0 Fighting | | 3.2 Action || total ---------------------------++------- Attack: Normal || 74 Melee: Falchion || 74 Armour: Robe || 31 Scale mail || 17 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 959 | 931 | 28 | 0 | 762 | 2 | 479.5 | Dungeon | 959 | 931 | 28 | 0 | 762 | 2 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+