Nerf Level 1 of the Dungeon (5, 2, D:1) a bat skeleton (11, 25, D:1) a ball python corpse (skeletalised by now) (27, 21, D:1) a +0 leather armour (35, -8, D:1) a frilled lizard corpse (skeletalised by now) (38, 31, D:1) a rat corpse (skeletalised by now) (39, -5, D:1) a bat skeleton (41, 15, D:1) a frilled lizard skeleton (42, 21, D:1) a +0 leather armour (43, 8, D:1) a frilled lizard corpse (skeletalised by now) (43, 10, D:1) a +0 short sword (49, 24, D:1) a hobgoblin skeleton (53, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 10, D:2) a +0 mace (10, 4, D:2) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 9, D:2) a potion of curing (38, 19, D:2) a parchment of Leda's Liquefaction Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 0, D:3) a parchment of Maxwell's Portable Piledriver (21, 6, D:3) a potion of invisibility