Nerf Level 1 of the Dungeon (1, -1, D:1) a ball python corpse (skeletalised by now) (18, 32, D:1) a bat corpse (skeletalised by now) (19, 5, D:1) a +0 dagger a goblin skeleton (23, 34, D:1) a +0 dagger (24, -1, D:1) a +0 dagger (27, 29, D:1) a +0 club a goblin skeleton (30, 1, D:1) a +0 dagger a ball python skeleton (32, -1, D:1) a +0 spear (41, -3, D:1) a +0 club a kobold skeleton (43, 27, D:1) a +0 robe (47, 4, D:1) a +0 sling (48, 17, D:1) a frilled lizard corpse (skeletalised by now) (51, -8, D:1) a +0 ring mail (52, 20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 5, D:2) a +0 dagger (12, 9, D:2) a +0 club (13, -9, D:2) a +0 club (19, -28, D:2) a +0 dagger (23, 13, D:2) a parchment of Blink (26, -11, D:2) a rat skeleton (38, -13, D:2) a +0 club a goblin skeleton (39, -16, D:2) a hobgoblin skeleton (41, -13, D:2) 3 curare-tipped darts (42, -16, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (9, 14, D:3) a +0 leather armour (12, 17, D:3) a +0 plate armour (12, 18, D:3) an amulet of the acrobat (12, 19, D:3) a parchment of Gloom (13, 17, D:3) the +2 hand axe of Tenacity {protect, rElec rPois Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (13, 18, D:3) a potion of ambrosia (13, 19, D:3) a wand of quicksilver (10) (14, 17, D:3) a +0 chain mail (14, 18, D:3) a +0 sling (14, 19, D:3) 3 boomerangs (20, 20, D:3) a +0 club (21, 20, D:3) a hobgoblin corpse (22, 4, D:3) an adder corpse (24, -1, D:3) a +0 dagger a goblin skeleton (25, -7, D:3) a +0 club (28, -2, D:3) a bat skeleton (36, 10, D:3) a ball python skeleton (41, 12, D:3) 23 gold pieces a +0 flail a +0 scale mail a +0 mace a +0 chain mail an orc corpse an orc corpse