Nerf Level 1 of the Dungeon (8, -5, D:1) a +0 plate armour (8, 23, D:1) a rat corpse (skeletalised by now) (11, 25, D:1) a ball python corpse (skeletalised by now) (16, -1, D:1) a +0 dagger (19, -3, D:1) a bat skeleton (23, -7, D:1) a +0 spear (27, 0, D:1) a +0 dagger (30, -7, D:1) a ball python skeleton (31, 33, D:1) a +0 club (39, 29, D:1) a +0 dagger a jackal skeleton (50, 19, D:1) a rat skeleton (52, -7, D:1) a +0 robe (52, 9, D:1) a +0 short sword (63, -21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 6, D:2) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (20, 3, D:2) a +0 dagger (28, 14, D:2) a bat corpse (30, 29, D:2) a +0 sling (31, 29, D:2) a +0 dagger of draining a +0 sling (52, 29, D:2) a +0 short sword 3 stones (55, 26, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qeufum's Antique Weapon Boutique a +2 dire flail of holy wrath (441 gold) a +0 flail (73 gold) a +0 short sword (63 gold) a +0 spear (63 gold) a +0 dagger (42 gold) the +8 sling "Wyjif" {drain, rN+ Will+ rCorr} (1367 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 short sword (63 gold) a +0 rapier (115 gold) a +0 broad axe (189 gold) a +0 spear (63 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) (1, 7, D:3) a +2 whip of draining (still there?) 2 stones (still there?) a kobold corpse (still there?) (7, 20, D:3) a +0 leather armour (11, 21, D:3) a +0 whip (16, 12, D:3) a bat corpse (20, 21, D:3) a +0 rapier (22, 33, D:3) a +0 club a +0 robe (24, 9, D:3) a +0 ring mail