Nerf Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, -6, D:1) a +0 hat (1, 0, D:1) a rat corpse (skeletalised by now) (6, -5, D:1) a draconian skeleton (6, 9, D:1) a draconian skeleton (10, -34, D:1) a +0 club (10, -12, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) a large rock (16, -3, D:1) a +0 club (21, -36, D:1) a +0 dagger of speed (25, -22, D:1) a hobgoblin corpse (skeletalised by now) (27, -46, D:1) a frilled lizard corpse (29, -23, D:1) a +0 dagger (29, -12, D:1) a +0 short sword (30, -29, D:1) a ball python skeleton (30, -28, D:1) a ball python skeleton (30, 3, D:1) a +0 club (32, -6, D:1) a hobgoblin skeleton (32, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -41, D:1) a bat skeleton (33, -6, D:1) a +0 dagger a goblin skeleton (37, -1, D:1) a +0 ring mail (45, -38, D:1) a +0 robe (49, -15, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a parchment of Maxwell's Portable Piledriver (3, -1, D:2) a +0 dagger a +0 sling a +0 leather armour (4, 0, D:2) a +0 whip 2 stones a hobgoblin corpse an adder corpse (6, 0, D:2) a bat corpse