Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, -17, D:1) a +0 short sword a kobold skeleton a jackal skeleton (6, -16, D:1) a frilled lizard skeleton (7, -16, D:1) a bat skeleton a jackal skeleton (10, -9, D:1) a +0 club a goblin skeleton (10, -8, D:1) a jackal skeleton (18, -37, D:1) a +0 dagger a +0 dagger a goblin skeleton a ball python skeleton (19, -8, D:1) a ball python skeleton (20, -8, D:1) a +0 dagger (21, -31, D:1) a hobgoblin skeleton (21, -21, D:1) a parchment of Vhi's Electric Charge (29, -1, D:1) a +0 short sword 5 stones a kobold skeleton (30, -15, D:1) a +0 club (30, -1, D:1) a +0 club a goblin skeleton (30, 11, D:1) a frilled lizard corpse (skeletalised by now) (42, -14, D:1) a +0 spear a gnoll corpse (skeletalised by now) (46, -17, D:1) a hobgoblin skeleton (48, -6, D:1) a +0 robe Level 2 of the Dungeon (1, -6, D:2) a +0 dagger (6, -6, D:2) an adder skeleton (9, -18, D:2) a +0 flail the human corpse of Terence (skeletalised by now) (9, -8, D:2) 5 large rocks (11, -3, D:2) 14 gold pieces a +0 quarterstaff a +0 shortbow a +0 leather armour the ring "Kyirem Neva" {rElec Will- AC+4 Int+5} [ring of protection] rElec: It insulates you from electricity. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). a goblin corpse (11, -2, D:2) a +0 flail (14, -21, D:2) a +0 leather armour (14, -19, D:2) a +0 chain mail (14, -2, D:2) a potion of lignification (23, -12, D:2) a +0 dagger (25, -10, D:2) a hobgoblin corpse (27, 21, D:2) a rat corpse (skeletalised by now) (34, -7, D:2) 3 javelins (36, 1, D:2) a +0 dagger (37, -3, D:2) a bat corpse (43, 19, D:2) a +0 club (49, -16, D:2) a +0 club (49, -13, D:2) a bat corpse (skeletalised by now) (50, -14, D:2) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, -13, D:2) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now)