Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 7638781481402706542 0 Nerf the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Conjurer on Apr 14, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (103 turns). Nerf the Sneak (Poltergeist Conjurer) Turns: 103, Time: 00:00:25 Health: 0/11 AC: 2 Str: 3 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 20 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting * Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5896 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You miss the quokka. The quokka is almost dead. The quokka bites you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka is almost dead. The quokka misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The quokka bites you. You take 2 damage, and have 6/11 hp. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You take 1 damage, and have 5/11 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is almost dead. The quokka barely misses you. You now have 0/3 mp. You closely miss the quokka. The quokka is almost dead. The quokka bites you. You die... # #.# #.#...### ###. #.# #........ ....# #.# #.#...##. .....####.#####.##.###. . # #...)........##.# #. ..#..##..####.#####.# #. #w⌠⌠ #..# #.# #.# #. #)⌠⌠.#.## #.# #.# #. #r@# #.# #.# #. #.......)# #.###. ...######## #..##. #### ##.#.# #..## #...# #..#. #..#. #.... You could see a dart slug (asleep) and a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Poltergeist Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, minmay_tetromino_l4 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Magic Dart || 4 Armour: None || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 88 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 88 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+