Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 11408469698975466916 21 Nerf the Conjurer (level 2, -1/22 HPs) Began as a Naga Conjurer on Oct 29, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (966 turns). Nerf the Conjurer (Naga Conjurer) Turns: 966, Time: 00:00:58 Health: -1/22 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 3/5 EV: 8 Int: 18 God: Gold: 84 SH: 0 Dex: 9 Spells: 2/5 levels left rFire + + . (33%) b - +2 whip (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) e - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -3), very slow A: AC +0, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +2 whip of venom (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) e - a scarf of resistance (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} Potions d - 2 potions of resistance {unknown} f - a potion of attraction {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Battlesphe Conj/Frge 10% 2d8 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10791 Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The rat squeaks loudly. The adder bites you. You take 3 damage, and have 15/22 hp. You now have 3/5 mp. The searing ray hits the adder. The adder is severely wounded. The adder bites you. You take 1 damage, and have 14/22 hp. You now have 2/5 mp. The searing ray misses the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 11/22 hp. You now have 1/5 mp. The searing ray misses the adder. You finish channelling your searing ray. You feel sick. The adder barely misses you. The rat bites you. You take 3 damage, and have 8/22 hp. You now have 0/5 mp. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. You feel sick. The adder bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/22 hp. MP restored: 5 Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ..... ..... .. ...##...## . ........# #. #.#.....# . #.#.....## ##. #. #........# ....#.##.##...... ......S..##....## .......@r.....## ......#†.#...... ##............... ......#..##...... .......... ..### ..... ..... ## .....#####. .## .# You could see an adder and a rat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A quokka (D:1) 7 ball pythons A bat (D:2) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 293 | D:1 | Found a faded altar of an unknown god. 880 | D:2 | Learned a level 2 spell: Searing Ray 966 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, nicolae_ecumenical_snake_handling, minmay_statues_item, dreamdust_mushroom_princess D:2: layout_rooms, minmay_misc_feat_four_crosses Action || total ---------------------------++------- Attack: Normal || 18 Melee: Whip || 18 Cast: Magic Dart || 36 Searing Ray || 2 Drink: Magic || 1 Armour: Leather armour || 21 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1207 | 1183 | 24 | 38 | 992 | 2 | 603.5 | Dungeon | 1207 | 1183 | 24 | 38 | 992 | 2 | 603.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 57 daAuts