Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 8309330513901729809 69 Nerf the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Oct 19, 2025. Slain by an iguana (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:38 (1351 turns). Nerf the Magician (Djinni Conjurer) Turns: 1351, Time: 00:01:39 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 42% Gold: 24 EV: 11 Int: 27 God: SH: 0 Dex: 15 rFire + + . (33%) d - +2 whip "Natiuk" {antimagic, Dex+3} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom d - the +2 whip "Natiuk" (weapon) {antimagic, Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of summoning {unknown} Potions d - a potion of moonshine {unknown} f - 2 potions of curing {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16649 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc wizard! You kill the orc wizard! An orc comes into view. It is wielding a +0 mace. You have reached level 4! You feel agile. You regained 3 hp, and now have 18/31 hp. An orc is nearby! The magic dart hits the orc but does no damage. You stop channelling your searing ray. You hear a shout! x2 You take 1 damage, and have 17/31 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You take 2 damage, and have 15/31 hp. You take 1 damage, and have 14/31 hp. The searing ray hits the iguana! The iguana is heavily wounded. The searing ray hits the iguana! The iguana is almost dead. You finish channelling your searing ray. You take 1 damage, and have 13/31 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (almost dead, 82% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 1/31 hp. MASSIVE DAMAGE!! Without enough magic to sustain it, your Searing Ray dissipates. The iguana bites you. You die... ##..###.# .....#..##.. #.......... ##.....^.. #.....).. #.....# . ##.....# . ....#......# .. ....)ol@...# ... ....###.##.###.... . ####.#...... #.....# #†.#### #...# ......? .......##. o...... ## You could see an iguana and an orc. Vanquished Creatures An orc wizard (D:4) An adder (D:2) 2 dart slugs (D:2) 2 orcs (D:4) 2 endoplasms (D:1) 3 hobgoblins 5 jackals A quokka (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:1) 6 goblins 2 kobolds (D:2) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Nerf set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 294 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 358 | D:1 | Found Cope's Weapon Boutique. 1094 | D:2 | Found a faded altar of an unknown god. 1147 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 1147 | D:2 | Learned a level 1 spell: Kiss of Death 1286 | D:2 | You are sucked into a shaft and drop 2 floors! 1287 | D:4 | Identified the +2 whip "Natiuk" {antimagic, Dex+3} 1314 | D:4 | Noticed a phantom 1345 | D:4 | Reached XP level 4. HP: 18/31 MP: 0/0 1350 | D:4 | HP: 1/31 [iguana (10)] 1351 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_shops, nicolae_shop_targeted D:2: layout_loops_ring, basic_altar, nicolae_ecumenical_lake_church, minmay_puff, uniq_robin D:4: layout_cave_pools, kennysheep_little_box, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 1 || 56 Searing Ray | 6 | 2 || 8 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1349 | 1313 | 36 | 0 | 1167 | 3 | 449.7 | Dungeon | 1349 | 1313 | 36 | 0 | 1167 | 3 | 449.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 272 daAuts D:4: 64 daAuts