Nerf Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (5, -25, D:1) a +0 short sword 5 stones (23, -32, D:1) a +0 dagger a kobold skeleton (24, 17, D:1) a +0 trident (28, 2, D:1) a +0 dagger (29, -8, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (29, 2, D:1) a +0 whip a kobold skeleton (38, -35, D:1) a ball python corpse (skeletalised by now) (43, -15, D:1) a +0 dagger (47, -7, D:1) a bat corpse (skeletalised by now) (60, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, -2, D:2) a +0 falchion (9, -21, D:2) a hobgoblin corpse (skeletalised by now) (14, -39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -39, D:2) a rat corpse (skeletalised by now) (16, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (17, -26, D:2) a +0 mace (17, -4, D:2) a frilled lizard corpse (skeletalised by now) (19, -12, D:2) a +0 leather armour (20, -25, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (0, 1, D:3) a jackal corpse (1, 1, D:3) a rat corpse a jackal corpse (1, 10, D:3) a +0 whip (3, 25, D:3) a +0 whip (4, 7, D:3) a +0 leather armour (10, 21, D:3) a +0 whip a kobold corpse (13, 0, D:3) a +0 club (16, 10, D:3) a +0 robe (24, 1, D:3) a +0 short sword 5 stones