Dungeon Crawl Stone Soup version 0.34-a0-947-g92558d7288 (webtiles) character file. Game seed: 256244611075009061 22 Nerf the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Oct 13, 2025. Killed from afar by a clockroach (8 damage) ... with a blast of sand ... on level 2 of the Dungeon. The game lasted 00:00:47 (924 turns). Nerf the Conjurer (Deep Elf Conjurer) Turns: 924, Time: 00:00:48 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 0/8 EV: 11 Int: 22 God: Gold: 75 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) d - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Magical Staves d - a staff of earth (weapon) Talismans b - a maw talisman Scrolls c - a scroll of silence {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 12% 1 Stone Arrow Conj/Erth 44% 3d9 12% 3 Ozocubu's Armour Ice 3% N/A 34% 3 Passwall Erth 5% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11075 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray misses the clockroach. (Press . to maintain the ray.) The clockroach closely misses you. You now have 6/8 mp. The searing ray hits the clockroach. The clockroach is moderately wounded. The clockroach bites you. You take 1 damage, and have 14/15 hp. You now have 5/8 mp. The searing ray hits the clockroach but does no damage. The clockroach is moderately wounded. The clockroach bites you. You take 4 damage, and have 10/15 hp. MASSIVE DAMAGE!! You now have 4/8 mp. The searing ray hits the clockroach. The clockroach is heavily wounded. You finish channelling your searing ray. The clockroach bites you but does no damage. The clockroach misses you. You now have 3/8 mp. The clockroach closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (moderately wounded, damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray misses the clockroach. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The clockroach bites you. You take 3 damage, and have 8/15 hp. You now have 2/8 mp. The searing ray misses the clockroach. The clockroach bites you. You take 3 damage, and have 5/15 hp. You now have 1/8 mp. The searing ray hits the clockroach. The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... ### #.###.## #†.^B@.# #####.## #.# #.# #.# #.# #.# #.# #.# You could see a clockroach (warded). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 3 hobgoblins 2 jackals (D:1) 2 ball pythons (D:2) 2 bats (D:2) 2 frilled lizards (D:2) 2 kobolds 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 353 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 490 | D:1 | Learned a level 2 spell: Searing Ray 640 | D:2 | Found a faded altar of an unknown god. 806 | D:2 | Reached skill level 5 in Conjurations 924 | D:2 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_slurped_away Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 923 | 894 | 29 | 0 | 816 | 2 | 461.5 | Dungeon | 923 | 894 | 29 | 0 | 816 | 2 | 461.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts D:2: 288 daAuts