Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -11, D:1) a frilled lizard corpse (skeletalised by now) (5, -8, D:1) a +0 leather armour (6, 15, D:1) a +0 chain mail (8, -15, D:1) a +0 club (16, 3, D:1) a +0 dagger (17, 3, D:1) a +0 dagger (19, -7, D:1) 3 stones (19, 0, D:1) a bat corpse (skeletalised by now) (20, 1, D:1) a +0 club a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -11, D:1) a +0 ring mail (23, -5, D:1) a +0 robe (27, 12, D:1) an orb of energy (27, 20, D:1) a ball python skeleton (30, 4, D:1) a +0 ring mail (37, 19, D:1) a +0 leather armour (38, 23, D:1) a jackal corpse (skeletalised by now) (44, -6, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (47, 10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (0, 5, D:2) 9 gold pieces (0, 8, D:2) a potion of mutation (1, 8, D:2) an inkwell talisman (2, 10, D:2) a +0 whip (6, 8, D:2) a +1 whip of pain (unseen) (14, 10, D:2) an adder corpse (26, 15, D:2) a +0 robe