Nerf Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (3, 1, D:1) a +0 leather armour (8, 0, D:1) a quokka corpse (skeletalised by now) (10, 19, D:1) a ball python corpse (skeletalised by now) (11, 19, D:1) a +0 whip (21, -3, D:1) a frilled lizard corpse (skeletalised by now) (23, -2, D:1) a rat corpse (skeletalised by now) (24, 23, D:1) a hobgoblin corpse (skeletalised by now) (29, 29, D:1) an amulet of the acrobat (32, -11, D:1) a rat corpse (skeletalised by now) (33, -9, D:1) a quokka skeleton (33, -5, D:1) a +0 dagger (38, -6, D:1) a +0 mace (46, -8, D:1) a +0 sling (49, 36, D:1) a +0 club (50, -9, D:1) a ball python skeleton Level 2 of the Dungeon (1, 1, D:2) a ball python corpse (2, 10, D:2) a ribbon worm corpse (5, 16, D:2) a +0 club a goblin corpse (6, 14, D:2) a hobgoblin corpse (6, 16, D:2) a dart slug corpse (6, 26, D:2) a ring of magical power (8, 20, D:2) a scroll of noise (10, 9, D:2) a parchment of Static Discharge (12, 9, D:2) an adder corpse (36, 17, D:2) a rat corpse (42, 9, D:2) a bat corpse (42, 38, D:2) a +0 dagger a kobold corpse