Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 7058071096823975338 0 Nerf the Slasher (level 1, 0/16 HPs) Began as a Coglin Gladiator on Oct 11, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:06 (66 turns). Nerf the Slasher (Coglin Gladiator) Turns: 66, Time: 00:00:06 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 7 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword {Ishleen} rCold . . . (100%) f - +0 dagger {Jia} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -2), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Ishleen} f - a +0 dagger (offhand) {Jia} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5933 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the goblin with your +0 long sword. The goblin is heavily wounded. You hit the goblin with your +0 dagger. The goblin hits you but does no damage. You are poisoned. You hit the goblin with your +0 dagger. You kill the goblin! You feel very sick. You take 3 damage, and have 13/16 hp. You feel sick. There is an open door here. You see here a +2 dagger of venom. You take 2 damage, and have 11/16 hp. You feel sick. The endoplasm freezes you. You are frozen. You take 2 damage, and have 9/16 hp. You hit the endoplasm but do no damage. You barely miss the endoplasm with your +0 dagger. You feel sick. The endoplasm hits you but does no damage. You take 2 damage, and have 7/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! You hit the endoplasm with your +0 long sword. The endoplasm is heavily wounded. You hit the endoplasm with your +0 dagger. You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/16 hp. MASSIVE DAMAGE!! You hit the endoplasm but do no damage. The endoplasm is severely wounded. You hit the endoplasm with your +0 dagger. You die... ##.....#### ##......... . #.........##.. +........... #.......... #.......# #....J# #..@# ##)## #.# #)# #.# #.# ##########.######.# ..................# .###+###..........# ##'....ß...# #.##.......# You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Long sword || 5 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 58 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 58 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts