Dungeon Crawl Stone Soup version 0.34-a0-924-g48bd0ad4f3 (webtiles) character file. Game seed: 12665425555379117739 92 Nerf the Chopper (level 4, 0/35 HPs) Began as a Coglin Gladiator on Oct 10, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:34 (1499 turns). Nerf the Chopper (Coglin Gladiator) Turns: 1499, Time: 00:01:35 Health: 0/35 AC: 5 Str: 16 XL: 4 Next: 60% Magic: 4/4 EV: 11 Int: 7 God: Gold: 141 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe {Publia} rCold . . . (100%) f - +0 dagger {Ramón} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -15), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Publia} f - a +0 dagger (offhand) {Ramón} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) Talismans h - an inkwell talisman Scrolls t - a scroll of teleportation I - a scroll of immolation g - a scroll of fog i - 2 scrolls of identify c - a scroll of fear {unknown} d - a scroll of summoning {unknown} Potions c - a potion of curing f - a potion of moonshine j - a potion of heal wounds {unknown} k - a potion of might {unknown} l - a potion of attraction {unknown} n - a potion of enlightenment {unknown} Skills: + Level 3.1 Fighting * Level 4.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Slow Hex 0% N/A 50% 1 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16483 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the hobgoblin with your +0 war axe. You kill the hobgoblin! You barely miss the water moccasin with your +0 war axe. You feel sick. The water moccasin barely misses you. The water moccasin closely misses you. You take 2 damage, and have 25/35 hp. You hit the water moccasin with your +0 war axe. The water moccasin is moderately wounded. You closely miss the water moccasin with your +0 dagger. You feel sick. The water moccasin bites you! You take 8 damage, and have 17/35 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the water moccasin with your +0 war axe. The water moccasin is moderately wounded. You hit the water moccasin with your +0 dagger. You feel sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 8/35 hp. MASSIVE DAMAGE!! You closely miss the water moccasin with your +0 dagger. The water moccasin is moderately wounded. You completely miss the water moccasin with your +0 war axe. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You slash the water moccasin with your +0 war axe! The water moccasin is severely wounded. You hit the water moccasin but do no damage. You die... ###.####.## #>.. #.### #.#..###.#.## #.#.....)#..## # #.###..'...## #..#....####+### .....#..)..#.....# #####.##....#..?..# #.###...@S$.[.+ #.# ##..#†.?..# ..# ##.#.....# ..# #####+### You could see a water moccasin. Vanquished Creatures 4 adders (D:2) 3 dart slugs 2 endoplasms 7 hobgoblins 6 jackals (D:1) 3 quokkas 9 ball pythons 2 bats 2 frilled lizards 7 goblins 6 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 194 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 500 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 757 | D:2 | Reached skill level 4 in Axes 951 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1488 | D:3 | Noticed a water moccasin 1499 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_cross D:2: layout_loops_ring D:3: layout_basic, overflow_temple_1_default, serial_shops, shop, nicolae_ecumenical_lake_church, minmay_quadrilaterals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 4 | 4.6 Fighting | 3 | 3.1 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 41 || 123 Melee: War axe | 101 | 45 || 146 Dagger | 70 | 36 || 106 Read: Identify | 1 | 3 || 4 Teleportation | 1 | || 1 Armour: Leather armour | 51 | 33 || 84 Dodge: Dodged | 63 | 33 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1516 | 1489 | 27 | 0 | 1213 | 3 | 505.3 | Dungeon | 1516 | 1489 | 27 | 0 | 1213 | 3 | 505.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts D:2: 699 daAuts D:3: 58 daAuts