Nerf Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 21, D:1) a +0 ring mail (1, -7, D:1) a +0 sling (5, 27, D:1) a +2 pair of boots (10, 5, D:1) a +0 leather armour (15, -6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (15, 6, D:1) a +0 dagger (17, -6, D:1) a bat corpse (skeletalised by now) (17, -1, D:1) a hobgoblin corpse (skeletalised by now) (18, 1, D:1) a hobgoblin skeleton a ball python skeleton (31, 20, D:1) a bat skeleton (38, 33, D:1) a +0 dagger (42, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (12, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 36, D:2) a +0 scale mail (16, 15, D:2) a ball python corpse (skeletalised by now) (19, 42, D:2) a +0 spear (41, 50, D:2) a +2 quarterstaff of chaos a +2 cloak (42, 39, D:2) a jackal corpse (skeletalised by now) (43, 33, D:2) a rat skeleton (44, 16, D:2) a hobgoblin corpse (skeletalised by now) (44, 32, D:2) a rat skeleton (45, 27, D:2) 4 datura-tipped darts (48, 22, D:2) a ball python corpse (skeletalised by now) (49, 26, D:2) the +1 leather armour of Indomitability {Harm rF+ Will++ Slay-2} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will++: It greatly increases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (50, 22, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (10, 16, D:3) 3 darts of disjunction (11, 13, D:3) a dart slug corpse (19, 16, D:3) a book of Minor Magic (40, 17, D:3) a hobgoblin corpse (skeletalised by now) (40, 51, D:3) a +0 short sword (41, 23, D:3) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 5 javelins (11, -1, D:5) a parchment of Shock (12, 1, D:5) a potion of ambrosia Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 4, D:6) an iguana corpse