Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 9772934116280179587 0 Nerf the Grave Robber (level 1, -7/10 HPs) Began as a Deep Elf Necromancer on Oct 7, 2025. Mangled by a goblin ... wielding a +1 dagger of electrocution (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (30 turns). Nerf the Grave Robber (Deep Elf Necromancer) Turns: 30, Time: 00:00:06 Health: -7/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 4/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5969 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (Nerf.rc:696) Welcome, Nerf the Deep Elf Necromancer. Will you be the one to retrieve the breathtaking Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled PUHEMY EVAOBITH. Found a staircase leading out of the dungeon. c - a scroll labelled PUHEMY EVAOBITH Key pressed, stopping explore. You open the door. There is an open door here. A rat comes into view. Found a stone staircase leading down. A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat struggles to resist. The rat squeaks loudly. You hear a shout! You now have 5/6 mp. A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp touches the rat. A goblin comes into view. It is wielding a +1 dagger of electrocution. You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your soul wisp touches the rat. The rat dies! Your soul wisp completely misses the goblin. Your soul wisp disappears in a puff of smoke! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp touches the goblin. You now have 4/6 mp. Your soul wisp touches the goblin. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... ... ...####### ........># .........# ......$..# ........•# ..$.*.g..# #@.# ##.# #.# ########.# ##......'## #......).# . #...##...# #. #..# ##..# ##.. #..####..# You could see a goblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 30 | D:1 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, minmay_ruptured Action || total ---------------------------++------- Cast: Soul Splinter || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 19 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 19 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts